Let’s say that the first Dead Island was a survivor of a zombie apocalypse. He wasn’t the ideal survivor, but he had his quirks. You may not have wanted to stay around him for too long, so after you worked together for about 15-20 hours you left to go find your friend named Skyrim. Two years after leaving him, you decide to go back and find Dead Island, but all that is left of him is a shambling corpse that goes by Riptide. [Read more...]
I had an odd relationship with NetherRealm’s new fighting game since the time it was announced to the time of its release. The idea of a gritty fighting game starring the DC heroes and villains was interesting. The lack of the developer’s signature ultra-violence was disheartening and it seemed like the game was going to fall to the wayside as Mortal Kombat 9 with a DC skin. After getting the game earlier than expected because of my need for a fightstick, I can gladly report that Injustice: Gods Among Us offers enough fresh hooks and ridiculous moments to set it apart within the fighting genre.
I must be a glutton for punishment. [Read more...]
2013: The Year of Luigi. It is finally time for gaming’s most famous second fiddle to step into the spotlight. It all starts here, with Luigi’s Mansion: Dark Moon. The long anticipated 3DS title is finally on store shelves and kicks off the green-clothed brother’s year. [Read more...]
A Raven lands in a war torn courtyard; faceless men clad in bulky armor and armed with chainsaw machine guns stand at the ready. A drab color palette completes the scene and confirms that Judgment is definitely a Gears of War game. The similarities stay concurrent throughout the game, but there are changes that make Judgment feel fresh and new, despite having a very similar aesthetic to the past games in the series. [Read more...]
Following up a critically acclaimed game can be tough. It can be even tougher when it’s considered one of the best games on its system. So what are some ways to make a successful prequel to an entire series that has grown with each installment? The answer does not lie within Sony Santa Monica’s God of War Ascension.
Note: Minor spoilers will follow for God of War Ascension’s story.
Recently in the gaming industry, God of War Ascension has been getting a lot of buzz for one of its trophies that you receive after a boss battle against two of the Furies. This trophy, “Bros before Hos,” was patched the first day of the games release to the public to now read “Bros before Foes.” I have heard many reasons for people to be against the naming of this trophy, such as it advocating violence against women, or it being a more broad representation of the more tasteless and juvenile aspects of the gaming industry. I figured I would like to voice my opinion on this matter, and what better place to do it than in an editorial.
Hello everybody! This week I am substituting a normal editorial for something a little different. I am going to teach you all the best ways to introduce non-gamers to our wonderful hobby in a case by case basis. [Read more...]
When a much beloved series takes a long hiatus before the next installment, it can be worrisome. When a game is coming out that’s part of a declining genre, there’s reason to be cautious. When a prominent developer is taken away from its series, and it’s handed off to a novice studio, most hope is lost. Luckily for fans of 3D platformers, developer Sanzaru Games knows what the fans want, and for better or worse, Sly Cooper: Thieves in Time is near identical to the past Sly Cooper games. [Read more...]
Video games have been one of the fastest growing entertainment forms ever. This hasn’t gone unnoticed by other types of entertainment such as TV and movies, and almost without fail, any time a major blockbuster is being released or a show gains enough popularity, a video game adaption is not far behind. In the past these adaptions have almost always been written off as poor representations of the source material, while lacking in overall quality. With some more of the recent releases and trends in the gaming industry, could bad video game adaptions be a thing of the past?