You Should Be Upset About Tomodachi Life

Hey, have you heard about Tomodachi Life? Maybe you have. It’s a quirky life simulator from Nintendo, headed to the 3DS later this year. Kinda like Animal Crossing, but with more user creation tools and agency. Yesterday, after some protestations, Nintendo explained that you wouldn’t be able to have a homosexual relationship in the game.

This is a problem.

The reasons that its a problem are, to me, obvious. The decision is needless and alienating. The statement in Nintendo’s press release is also one of the slimiest things I’ve ever seen emerge from a video game company. Thousands, if not millions of Nintendo fans will be poorly represented.

Here are five arguments I’ve seen in favor of Nintendo, and I’d like to address just why they’re all bullshit, one by one. Good? Good.  [Read more...]

Error! Not Found’s 3rd Annual Game of the Year Awards

GOTY-2013Everyone here really enjoyed the year of 2013 in games. There were some nice surprises along the way, great games that came out of nowhere, as well as some high-profile releases that lived up to, if not surpassed, our expectations. Games are great and we’re here to celebrate them. So, come with us on a little adventure…

[Read more...]

Evan’s Top Ten Games of 2013

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Come one, come all. I am the one they call “Evan,” and my word is immutable. [Read more...]

Clint’s Top Ten Games of 2013

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I played 107 games to completion in 2013. Of those 107, 62 released in 2013 and are eligible for my list. I now have to choose 10 of those games that I think are my favorites of the year. [Read more...]

Ryan’s Top Ten Games of 2013

I love lists. [Read more...]

Matthew’s Top 10 Games of 2013

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2013 was defined by a number of great games, my favorites oftentimes consisting of ones with a unique vision. But before we get to those…

[Read more...]

Plausible Deniability: Why GTA V And Hotline Miami Are The Same Game

Okay, that might be slightly hyperbolic. Ruinous spoilers for both games from here on, by the way. [Read more...]

On Gone Home: I Remember Moving

gonehome_1600x900Gone Home is an entirely story-driven game, and there will most definitely be spoilers. Read at your own risk. But also, go play The Fullbright Company’s Gone Home and check out our review. Then maybe come back and read this too. SPOILERS BELOW!

[Read more...]

Postmortem: The Emotional Impact of The Last of Us

The Last of Us 1Now that The Last of Us has been out for a little more than a month, I’ve had numerous opportunities (as I sat around doing nothing) to reflect on what did and didn’t work. I kept swinging around in semi-circles with my chair as I thought back to the major thematic beats and emotionally gut-wrenching dialogue.

I stand by my review of The Last of Us; it is a flawed game. But I constantly find myself thinking about different, highly impactful moments. I run over my review time and again, never questioning my opinion, but wondering if there was a better way to articulate it. I continue to remember the fantastic narrative beats and the rich characters that permeate all throughout The Last of Us, and little by little my rose-colored glasses tint just a shade darker. I gave The Last of Us a positive review, even if some don’t think that’s the case. I really like the game, and it will probably make it into my top ten at the end of the year (but let’s certainly not think about that now), so I’m attempting to explore why I still think The Last of Us is one of the best games this year.

[Read more...]

Games Don’t Have To Be Fun

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I love Metro 2033; but it isn’t fun

In an effort to catch up in time for its sequel, I’ve been playing a healthy amount of Metro 2033 recently. For those reading who aren’t familiar with the series, it’s set in post-apocalyptic Russia, where the few survivors have flocked to the subway tunnels to escape the destruction and radiation. Most of the game takes place in these tunnels, with some infrequent and ill-advised trips to the surface. [Read more...]

Disclaimer

Error! Not Found has many articles of opinion. Every editor has different tastes and beliefs, and one point of view does not necessarily reflect the group as a whole.

(c) Evan Tognotti, Editor-In-Chief. 2011

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