*Major spoilers follow for season 2 of The Walking Dead. Some of these spoilers are playthrough-specific.* [Read more...]
It’s been a long time coming, but we finally have new information on the new Doom game from id Software, now formally titled Doom. I attended QuakeCon in Dallas, Texas and saw the first public footage of the game, tailor-made for fans of the series. They didn’t allow any kind of photography or video, but at least allow me to paint you a word picture.
“There are plenty of targets worthy of a bullet; men who need to die. Time for find more work.”
The final lines of Rebellion’s newest release resemble an apt view of the game as a whole. It is a power fantasy of the highest order; a hyper violent, marginally fun trek through orange and brown landscapes of Africa, looking for Nazis to kill. There are plenty of targets for you to shoot; plenty of men who die by your hand. But, Sniper Elite 3 is a one-note gimmick that will leave you longing for different work. [Read more...]
Children are generally thought to be happy and carefree; they see the world through imagination and wonder. Krillbite Studios takes a different approach. With a compelling narrative and dark atmosphere, Among the Sleep reveals the hidden horrors of a developing mind warped by abuse and divorce. Yet the game relies too heavily on overused mechanics and doesn’t produce enough consistent tension, dulling the impact of its larger themes. [Read more...]
War never changes, especially in video games. Countless number of games set you in the heat of battle, gunning down hundreds of enemies with reckless abandon. We never understand the pathos of those stories; we never hear of their struggles; all we ever see are moments plucked from action movies. Valiant Hearts: The Great War tells a touching story of a handful of soldiers in the midst of World War I — it’s just a shame this story needs to be a video game too. [Read more...]
Outside of sequels to games I’ve really enjoyed, I typically only get excited for games that sound conceptually interesting. And if nothing else Murdered: Soul Suspect has a good conceptual hook. you’re cast as a ghost detective who has to solve his own murder. Now this sounds like an idea rife with potentially compelling mechanical and narrative possibilities (last I checked, “Ghost Murder Mystery” isn’t a super populated genre). Unfortunately, Murdered: Soul Suspect doesn’t really explore these to any meaningful extent. It’s a largely pleasant time for its eight hour duration, but my main take-away from Murdered: Soul Suspect was disappointment.
Wolfenstein: The New Order doesn’t make a great first impression. In its opening level, which takes place during an assault on Castle Wolfenstein in 1946, The New Order feels sluggish, looks underwhelming, and seems overly linear and generic. It also seems to fall into the tired loop of set-piece, gameplay, set-piece that colors so many modern day shooters. At that point, I wasn’t feeling hopeful for the rest of The New Order, but fortunately this opening was an anomaly; the invasion attempt fails, and the series protagonist BJ Blazkowicz is sent into a 14 year long coma. He awakes to a world where the Nazis have won World War II, and now control much of the planet. It’s at this point that MachineGames reveal their desire to make The New Order heavy on both pulpy thrills and sobering World War II-era realities.