We take a break from the ongoing Call of Cthulhu game to play something completely different! [Read more...]
I played through The Walking Dead: Survival Instinct in one sitting. It wasn’t because I was having fun with the game, or because I had a large amount of free time I could devote to it. I played it through in one sitting because it was incredibly boring, incredibly short, and I wanted all of it to end as soon as possible.
I get scared really easily. So naturally the best thing for me to do is play Amnesia because that game is totally overrated and not scary at all… right? [Read more...]
This Friday I was checking out Patrick Klepek’s Worth Reading column on Giant Bomb, towards the bottom there was this link to a Freeware game called The Witch’s House. Curious, I downloaded the game and quickly realized it was pretty unique for something made in RPG Maker. [Read more...]
Don’t stop what you’re doing, don’t go to your local game retailer, and don’t buy Aliens: Colonial Marines. You’ll hate yourself. [Read more...]
We should really stop making such overlong podcasts, shouldn’t we? [Read more...]
Illustrious game designer Ron Gilbert has fascinated audiences with classic adventure games like The Secret of Monkey Island and Maniac Mansion. He’s really the father of adventure games, and has been kicking around the idea for The Cave for a while now. However, frustrating design decisions and a myriad of technical bugs mars The Cave’s attempts to elicit old-school adventure game humor and style. [Read more...]
Right around the time that the fifth generation of consoles rolled around, it seems that the gaming industry as a whole has become more and more obsessed with the concept of “Photorealism”. The idea that one day we could be playing games that look as realistic as modern cinema is indeed intriguing, but ultimately more of a misguided dream than anything else. [Read more...]