Hi, my name is Clint and I am a transmedia consumer. I’ve watched video game movies and short series. I’ve read video game comic books. I’ve even been known to dabbled in video game novels from time to time. Whew, that was a difficult thing to get off my chest. Okay, Clint, you’re alright. Take a deep breath and everything will be okay. [Read more...]
It is hardly uncommon to hear discussions about choice in games today. From The Walking Dead to Mass Effect, the idea of games adapting themselves, even in preset ways, to your choices has become quite a prolific one. And why not? Nothing says immersion like being given the ability (or at least an illusion) of freedom in an otherwise static narrative. So why is it that the most commonly implemented “moral choice” system is still that of binary moral choices?
[Warning, this includes spoilers for the Mass Effect trilogy]
I’m not here to talk about the ending of Mass Effect 3. The subject has been bled to death and I have no intention on talking about the controversies of Mass Effect 3‘s ending, or how stupid the Indoctrination Theory really is. But I am here to talk about the ending to Mass Effect’s stories.
Mass Effect is a series about choice. It’s about how Shepard is used as a blank slate, a vehicle for the player to interact with and experience a rich sci-fi world. It’s about understanding nothing is as clear as black and white. It’s about accepting change and breaking the status quo. It’s about being better than what everyone thought you could be. It’s about you. [Read more...]
A new week and a new podcast! Listen to the sultry sounds of the Error! Report crew discuss a bunch of things I can’t really remember. Odds are good that we talked about Mass Effect, Joss Whedon, and Batman. The fourth segment is stupid and I apologize for that… [Read more...]