I’ve never been much of a drinker. I mean, I’ve had a beer or two on occasion, but I’ve never really been in one of those situations where I just compulsively need a drink. I started playing Star Trek and was having a pretty alright time with its subpar co-op, third-person shooter action. Then Kirk uttered a line about how he was frustrated with the number of locked doors along their path. It was meant to be a quip, delivered by the dashing action hero and used to lighten the mood in a desperate situation. But this line only frustrated me. I hate it when characters call out flaws in a game’s design in an effort to brush them off; it’s as if the designer knows the game is terrible, and wants to joke about it with the player. I had a pack of PBR sitting untouched in my fridge for a pretty long time. It’s no longer there. All that’s left are a few crushed cans and a crumpled up cardboard box sitting in the corner next to my trash can. [Read more...]
Thoughts on The Walking Dead: “Welcome to the Tombs”
The Governor Comes to Take the Prison as Season 3 Closes
The Walking Dead as an entirety has had a great many ups and downs throughout its three seasons. As season two drew to a close last year, and viewers got their first glimpse of the prison, I, along with countless of others no doubt, grew increasingly anxious about Rick and the prison, as well as meeting the infamous Governor. However, as season three progressed, I grew less and less hopeful. “Welcome to the Tombs” was the final nail in the coffin as season three came to close in pitiful fashion, easily making this season the worst thus far.
Thoughts on The Walking Dead: “This Sorrowful Life”
In the midst of a very lackluster Andrea-centric episode last week, this weeks episode of The Walking Dead presented a surprisingly character-centric episode that focused on someone who’s allegiance has always lied somewhere in the middle- Merle. [Read more...]
Thoughts on The Walking Dead: “Prey”
A Wanted Woman
Well this episode certainly has been a long time coming. Since the beginning of the season, Andrea has continuously, and flawlessly, given in to the Governor and his actions. However, “Prey”, sought to change that with Andrea questioning his motives and his plans for the prison. Yet what should have been a big moment in the series came to feel a little deflated, for Andrea’s decision comes far too late in a season in a season of half-cocked actions and pitiful mistakes.
Thoughts on The Walking Dead: “Arrow on the Doorpost”
The Road to War is Paved
After last week’s astounding, character focused episode, it was unfortunate to see “Arrow on the Doorstep” return to the unfocused conflict between Rick and the Governor. While it did set up the final events leading to the end of the season, “Arrow on the Doorpost” felt forced and a way to progress the inevitable, and likely bloody, battlebetween the Prison and Woodbury.
SimCity Review: Under Construction
I had a pretty bad experience when I first played the new SimCity. It all started late Tuesday night after I got back from a particularly long and stressful day. I heard tales of how no one could activate their game, and some stories of people not even able to access the game itself because of the game’s always-online DRM model. I put all those stories out of my head and began installing the game. Not too long after that, I hit the big, fat play button on the main menu and attempted to access the servers. No dice.
Tomb Raider Review: Not That Kind of Croft
The Lara Croft of old was a snarky, athletic, rich girl, toting two pistols and clothing that any legitimate archeologist would chortle at if they saw. But the rebooted Tomb Raider’s Lara isn’t that kind of Croft; she’s a frightened, inexperienced, young adventurer thrown into a situation where she must fight if she has any chance of surviving. Crystal Dynamics’ reboot of the Tomb Raider franchise is a high-stakes adventure that develops a character from innocence to murder – in a very abrupt and disjointed way – and creates a platform for further Lara Croft adventures.
Thoughts on The Walking Dead: I Ain’t A Judas
A Fools Hope
Well this season of the Walking Dead is certainly turning out to be another mixed bag. After a strong first half to the season, these last few weeks have been less than stellar, with the show moving at an alarmingly slow pace, and only a few standout moments. Unfortunately, this week turned out to be no different as the writers choose to focus on Andrea. To be fair I did have hope for her to redeem herself, especially since she was going to the prison for the first time, but alas no as “I Ain’t A Judas” turned out to be the worst episode in a season that began so strongly. [Read more...]
Thoughts on The Walking Dead: Suicide Kings
The Battle Begins
After a two month wait, The Walking Dead made its return to television Sunday night. For months fans have been waiting to see the repercussions of Rick’s actions, as well as to see what will happen to Merle and Daryl now that they have been pitted against each in the Govenor’s twisted gladiatorial ring. While the beginning of this episode showed a great deal of promise, this came to be quickly undercut by poor decisions, stupid dialogue, and a few character moments.
Dead Space 3 Review: In Space No One Can Hear You Probably Not Scream
The original Dead Space was a tense, atmospheric horror game set aboard a mining vessel in the vacuum of space. It was frightening, stressful, and creative, but certainly not without fault. Two years later, Dead Space 2 took what made the first game great and expanded upon that formula by refining the combat and crafting a greater sense of tension from its atmosphere, lighting, and sound design. Dead Space 3 is little more than just another Dead Space game, and that’s not necessarily a good thing. [Read more...]






