Looking Glass’ original Thief games helped to define a generation of stealth titles. After an extended absence, Garrett returns in a new iteration from Eidos Montreal. Thief’s primary gameplay motives should be pretty clear from the title alone, but it suffers from a severe lack of focus. Instead of centering on the tools of Garrett’s trade, Thief tries too hard to be something it’s not, which ultimately breaks the one thing it does well. [Read more...]
The new Strider reboot from developer Double Helix is probably the best Metroid-style game since Shadow Complex, but that’s not saying much since there haven’t really been any Metroid-style games since Shadow Complex. While Strider may echo the design philosophies of that game style, it struggles to ever achieve any of the highs of a Metroid or Castlevania game. But hey, it’s a nice distraction until Nintendo’s next Metroid game, whenever that may be. [Read more...]
Earlier this year developer Simogo released Year Walk, a narratively driven adventure game with a chilling atmosphere. Year Walk used iOS devices to great effect and created something genuinely unique for the platform, thoroughly engrossing players into a strange and terrifying world. Simogo recently released their newest game on iOS called Device 6 and people should most certainly play it. [Read more...]
Grand Theft Auto V is neither fully expected nor wholly original. It’s big, ambitious, and more confident than it has any right to be. It only impresses when it really wants to, but throughout my 26 hours spent tearing around Los Santos, it never stopped really, really wanting to. It’s perhaps the most fully realized and cohesive open-world action game I’ve ever played. Let’s get all of that out of the way up front. [Read more...]
The following is a written conversation between Editor-In-Chief Evan Tognotti and Senior Editor Matthew Milewski about this week’s episode of Breaking Bad. Spoilers, you guys. Obviously.
Man oh man, this show. You think you know what way it is heading, and then it decides to take a sharp corner in which you did not see. This is storytelling at its finest folks. [Read more...]
Everyone has their favorite stealth franchise — for some it’s Metal Gear, others it’s Deus Ex. While I like those games quite a bit, nothing scratches that stealth itch quite like Splinter Cell. Conviction was something of a reboot for the series, taking away certain features like hiding bodies and night vision, but also allowing for a more streamlined and snappier action game. Splinter Cell: Blacklist represents a return to form for fans of the PS2 era games, and a refinement of ideas and mechanics from Conviction. [Read more...]
After all that is done, can one bury their past?