Burial at Sea is a weird piece of downloadable content. It’s as much fan service as it is Levine telling a different kind of story than Bioshock or Infinite that bridges two games. And now it is seen as a swan song to Irrational Games as a full-team studio. It’s weird. But there’s still something incredibly compelling about it that kept drawing me inward, closer and closer to my screen. My arms were tired and my back was sore, but I just had to know what was coming next.
I love South Park, the Comedy Central television show. I hate almost every South Park video game. The one exception to that was the Xbox Live Arcade game, South Park Tower Defense. My appreciation for the downloadable title was more due to it being a solid tower defense game since it didn’t do very much with its source material. Now there is another South Park video game I don’t hate. In fact, just like the show, I love South Park: The Stick of Truth. [Read more...]
I thought I was done with multiplayer shooters. I was really into games like Call of Duty and Left 4 Dead, but at a certain point they stopped being fun for me. I thought I’d never find a game that could give me that same rush again. Well, Titanfall is the most fun I’ve had in a multiplayer shooter in quite a long time. It is entirely fresh and exciting. It’s a fast-paced game full of adrenaline-pumping action. The more I talk about Titanfall, the more I type about Titanfall, the more it sounds like I’m running a PR campaign on the game, with the amount of glowing things I have to say about it that just so happen to sync up with specific bullet points Respawn has been hitting since the game was announced. I can’t help it. Titanfall is a little rough around the edges, but it’s great fun. [Read more...]
Looking Glass’ original Thief games helped to define a generation of stealth titles. After an extended absence, Garrett returns in a new iteration from Eidos Montreal. Thief’s primary gameplay motives should be pretty clear from the title alone, but it suffers from a severe lack of focus. Instead of centering on the tools of Garrett’s trade, Thief tries too hard to be something it’s not, which ultimately breaks the one thing it does well. [Read more...]
The new Strider reboot from developer Double Helix is probably the best Metroid-style game since Shadow Complex, but that’s not saying much since there haven’t really been any Metroid-style games since Shadow Complex. While Strider may echo the design philosophies of that game style, it struggles to ever achieve any of the highs of a Metroid or Castlevania game. But hey, it’s a nice distraction until Nintendo’s next Metroid game, whenever that may be. [Read more...]
Earlier this year developer Simogo released Year Walk, a narratively driven adventure game with a chilling atmosphere. Year Walk used iOS devices to great effect and created something genuinely unique for the platform, thoroughly engrossing players into a strange and terrifying world. Simogo recently released their newest game on iOS called Device 6 and people should most certainly play it. [Read more...]
Grand Theft Auto V is neither fully expected nor wholly original. It’s big, ambitious, and more confident than it has any right to be. It only impresses when it really wants to, but throughout my 26 hours spent tearing around Los Santos, it never stopped really, really wanting to. It’s perhaps the most fully realized and cohesive open-world action game I’ve ever played. Let’s get all of that out of the way up front. [Read more...]