Metal Gear Solid V: Ground Zeroes Review: Early Adopter

MetalGearMetal Gear Solid V: Ground Zeroes is the video game equivalent of buying a next-generation console the night it releases. It’s fun to be there on day one, to see the sights and poke at the systems. It’s less fun when you realize how thin everything is, and how many months you’ll have to wait for even a hint of substance.

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Thief Review: Stumbling in the Dark

thief 2014Looking Glass’ original Thief games helped to define a generation of stealth titles. After an extended absence, Garrett returns in a new iteration from Eidos Montreal. Thief’s primary gameplay motives should be pretty clear from the title alone, but it suffers from a severe lack of focus. Instead of centering on the tools of Garrett’s trade, Thief tries too hard to be something it’s not, which ultimately breaks the one thing it does well. [Read more...]

Adventure Time: Explore The Dungeon Because I DON’T KNOW! Review: Grab Your Friends

There may be no television property more ripe for a video game adaptation than Adventure Time. A lot of its stories are, by the creator’s admission, structured like mini-Dungeons & Dragons campaigns. It’s easy to imagine throwing the huge list of characters and the shockingly well-defined world they inhabit into an RPG, getting the writers to cook up anywhere from 20-40 hours of endearing plot, and finding a developer who could design a satisfyingly simple combat mechanic. Paper Mario comes to mind.

Adventure Time: Explore The Dungeon Because I DON’T KNOW! (henceforth referred to as Explore The Dungeon) is not that game. [Read more...]

Call of Duty Ghosts Review: Fallen Soldiers

Call of Duty GhostsAs I was playing Call of Duty: Ghosts, Activision’s newest entry in the long-running franchise, I came across a journal written by Ghost Logan, star of the game. These are his words.

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The Wolf Among Us Episode 1: Faith Review

the wolf among usTelltale struck gold with the critical and commercial success of The Walking Dead last year. Now they’ve decided to bring a different comic book series to the adventure game genre with The Wolf Among Us. The first episode covers a lot of ground very quickly. It acts like a pilot episode of a serialized television show, establishing a complex world and characters with around two hours of content. It’s messy, but that doesn’t hinder the impact of its narrative. [Read more...]

Why The Wolf Among Us Is My PAX Prime 2013 Game Of Show

“This game series adapts to the choices you make. The story is tailored by how you play.” [Read more...]

Error! Report #099 – ¡PAXAPALOOZA! Day 1

Error! Report LogoPAX Prime 2013 has begun and Error! Not Found is here to see all the great stuff! [Read more...]

Splinter Cell: Blacklist Review – Return to Form

SplinterCellEveryone has their favorite stealth franchise — for some it’s Metal Gear, others it’s Deus Ex. While I like those games quite a bit, nothing scratches that stealth itch quite like Splinter Cell. Conviction was something of a reboot for the series, taking away certain features like hiding bodies and night vision, but also allowing for a more streamlined and snappier action game. Splinter Cell: Blacklist represents a return to form for fans of the PS2 era games, and a refinement of ideas and mechanics from Conviction. [Read more...]

Crash Test: DuckTales Remastered

Life is like a hurricane for Evan, Ryan and Clint, but DuckTales Remastered still fails to sweep them off their feet.

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Remember Me Review: Mnemonic Deception

Remember-Me-01-515x271

Remember Me is the kind of game that should be desperately trying to please you. It’s an Uncharted-style adventure-platformer with stylish, combo-driven, character action combat. There are a handful of “run away from the camera while the ground crumbles beneath you” segments. It’s about 6-8 hours long on average. It is the very definition of a linear, guided, cinematic experience.

And yet, around every corner, Remember Me doesn’t really seem to give a shit about what you think. [Read more...]

Disclaimer

Error! Not Found has many articles of opinion. Every editor has different tastes and beliefs, and one point of view does not necessarily reflect the group as a whole.

(c) Evan Tognotti, Editor-In-Chief. 2011

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