Author: Nick Clement

I am a videogame, film, and TV enthusiast who likes playing/watching just as much as I do writing about them.

Thoughts on Breaking Bad: Rabid Dog

“What’s one more?”

BBS5B_Gallery_1493_RGB_V1_Brown-9

Thus far the final season of Breaking Bad has been a non-stop thrill ride leading to the sure to be explosive finally. However this week’s episode felt like a setup for the final four episodes of the series. While this may not have been one of its finest episodes, Breaking Bad always manages to make even the most mundane scenarios seem intense and important, which is exactly what “Rapid Dog” did.

Thoughts on Breaking Bad: Blood Money

The End is Nigh for Heisenberg

BBS5B_Gallery_2067-3_RGB_V1_Brown-3

*This one is a week late as I have been travelling the wilderness and now I finally have an internet connection once more. Enjoy!

The final eight. It all comes down this!

Like the first episode of season five, we were teased with another bleak glimpse into Walter’s future. At first I did not even recognize the house, but it became quite apparent who’s place it was after someone spray-painted ‘Heseinberg’ across the wall in big fluorescent letters. The show has been using these flash forwards’ sparingly thus far, but I think it will become a habit in the remaining episodes. I completely forgot about the ricin, and as Walt leaves his house and sees his now former neighbor and sinisterly utters “Hello Carol”, chills came over me and I sat there both confused and enthralled as the smoky credits rolled.

World War Z Review: Catching Some Zzz’s in the Zombie Apocalypse

There is a moment midway through World War Z where viewers see an all out zombie horde start pilling up the side of a wall trying to get to the living on the other side. Piling on top of one another, some finally make it to the other side, and also somehow take down a helicopter. I feel like this is the perfect metaphor for Marc Foster’s World War Z, starring Brad Pitt, for while there are some generally intriguing moments in the film that rise up above other zombie films, it seems that Marc Foster is trying to simply add one genre trope after another to make the film seem more epic, but ultimately pile up into one shambling mess of a film.

To Infinity and Beyond: What I Would Like in Bioshock Infinite’s DLC

To begin, I would like to say that this post will contain a fair amount of spoilers so read at your own risk. 

Bioshock is not just a game. It is a masterpiece in storytelling, as you have likely heard from many other critics and review sites, such as our own. This is not to be debated; it is a fact set in stone no matter what reality tear you are in.  As I write this my mouth is still agape from the ending events and how complex and astounding they are. With the concluding events now behind me and the intrigue of forthcoming DLC on the horizon, I became curious as to what Irrational Games could possibly do. While I would like to obviously see new vigor’s and weapons, I am far more curious with the story and where it could place players within the floating skylines of Columbia, and with whom they would come to interact with. Following are a few hopeful wishes for the DLC and how it will further come to shape Booker, Columbia, and all of its inhabitants.