Author: Ryan McGinley

Batman: Arkham Origins Blackgate Review: Knight’s Darkest

Developer Rocksteady did something that only few super hero games have accomplished, and something no Batman game ever had before. They found that by balancing Batman’s stealth, acrobatics, fighting skills, and world class detective ability, they could make Batman feel like so few had even attempted to before: the whole package. Blackgate still consists of all these elements, and after playing it I was left to wonder; if this game has everything its console predecessors have, why is it so bad?

Bioshock Infinite vs. The Last of Us

On a recent podcast we recorded Evan asked me which game I liked better, Bioshock Infinite or The Last of Us. I immediately thought I preferred Bioshock Infinite, but after thinking about the matter further, I realized I have no idea which one I like more. So within this editorial I am inviting you, the reader, to come on a journey with in which I will highlight some points between the two games and hopefully in the end I will have a definitive answer for Evan. Oh and reader beware SPOILERS AHEAD FOR BOTH GAMES!

Injustice: Gods Among Us Review: Crazy, Stupid, Fun

I had an odd relationship with NetherRealm’s new fighting game since the time it was announced to the time of its release. The idea of a gritty fighting game starring the DC heroes and villains was interesting. The lack of the developer’s signature ultra-violence was disheartening and it seemed like the game was going to fall to the wayside as Mortal Kombat 9 with a DC skin. After getting the game earlier than expected because of my need for a fightstick, I can gladly report that Injustice: Gods Among Us offers enough fresh hooks and ridiculous moments to set it apart within the fighting genre.

Gears of War Judgment Review: A Breath of Fresh Air

A Raven lands in a war torn courtyard; faceless men clad in bulky armor and armed with chainsaw machine guns stand at the ready. A drab color palette completes the scene and confirms that Judgment is definitely a Gears of War game. The similarities stay concurrent throughout the game, but there are changes that make Judgment feel fresh and new, despite having a very similar aesthetic to the past games in the series.

God of War Ascension Review: A Well Run Dry

Yeah, but he is much more fun as a god.

Following up a critically acclaimed game can be tough. It can be even tougher when it’s considered one of the best games on its system. So what are some ways to make a successful prequel to an entire series that has grown with each installment? The answer does not lie within Sony Santa Monica’s God of War Ascension.

Sly Cooper: Thieves in Time Review: Like an Old Glove

When a much beloved series takes a long hiatus before the next installment, it can be worrisome. When a game is coming out that’s part of a declining genre, there’s reason to be cautious. When a prominent developer is taken away from its series, and it’s handed off to a novice studio, most hope is lost. Luckily for fans of 3D platformers, developer Sanzaru Games knows what the fans want, and for better or worse, Sly Cooper: Thieves in Time is near identical to the past Sly Cooper games.

Licensing Issues: A Thing of the Past?

There is a reason there are a lot of images like this on the internet.

Video games have been one of the fastest growing entertainment forms ever. This hasn’t gone unnoticed by other types of entertainment such as TV and movies, and almost without fail, any time a major blockbuster is being released or a show gains enough popularity, a video game adaption is not far behind. In the past these adaptions have almost always been written off as poor representations of the source material, while lacking in overall quality. With some more of the recent releases and trends in the gaming industry, could bad video game adaptions be a thing of the past?