Category: Wii

Silent Hill: Shattered Memories (Retrospective Review)

I don’t think anything is quite as hard for developers as taking a beloved video game franchise and having to completely change its mechanics. 2D to 3D was an awkward enough stage, but developers constantly have to keep up with changing times. If Capcom’s Resident Evil 4 hadn’t used its famous over-the-shoulder camera and the series had stuck to its roots, I’m confident that EA’s Dead Space series would have incorporated tank controls. Developers have to go with what they know will sell, which means they have to follow trends.

Review: The Legend of Zelda: Skyward Sword

2011 marks the end of the Wii’s lifespan. Since its launch in 2006, gamers have been clamoring for something to play, something that makes motion controls worthwhile. After five years of Wii shovel ware, Just Dance, a Motion Plus peripheral, and the announcement of a Wii successor, gamers finally have their answer. The swan song of the Wii is to the tune of The Legend of Zelda: Skyward Sword, the latest iteration of one of Nintendo’s flagship franchises.