Category: Xbox 360

South Park: The Stick of Truth Review: Licensed To Thrill

I love South Park, the Comedy Central television show. I hate almost every South Park video game. The one exception to that was the Xbox Live Arcade game, South Park Tower Defense. My appreciation for the downloadable title was more due to it being a solid tower defense game since it didn’t do very much with its source material. Now there is another South Park video game I don’t hate. In fact, just like the show, I love South Park: The Stick of Truth.

Castlevania: Lords of Shadow 2 Review: Fun Sucking

To say I’m a fan of the Castlevania series would be a bold faced lie. In truth, I have never played a Castlevania game, not even the original Lords of Shadow. This gave me a unique perspective when going in to Lords of Shadow 2. I had read the plot summaries of the two games leading up to Lords of Shadow 2 before diving in so I was familiar with the story, but didn’t have any special connection with the characters. Sadly, I’m afraid that even with an investment in the story, Castlevania Lords of Shadow 2 would still fail to rise above its mediocrity.

Thief Review: Stumbling in the Dark

thief 2014Looking Glass’ original Thief games helped to define a generation of stealth titles. After an extended absence, Garrett returns in a new iteration from Eidos Montreal. Thief’s primary gameplay motives should be pretty clear from the title alone, but it suffers from a severe lack of focus. Instead of centering on the tools of Garrett’s trade, Thief tries too hard to be something it’s not, which ultimately breaks the one thing it does well.

Strider Review: Shadow Walker

StriderThe new Strider reboot from developer Double Helix is probably the best Metroid-style game since Shadow Complex, but that’s not saying much since there haven’t really been any Metroid-style games since Shadow Complex. While Strider may echo the design philosophies of that game style, it struggles to ever achieve any of the highs of a Metroid or Castlevania game. But hey, it’s a nice distraction until Nintendo’s next Metroid game, whenever that may be.

The Wolf Among Us Episode 1: Faith Review

the wolf among usTelltale struck gold with the critical and commercial success of The Walking Dead last year. Now they’ve decided to bring a different comic book series to the adventure game genre with The Wolf Among Us. The first episode covers a lot of ground very quickly. It acts like a pilot episode of a serialized television show, establishing a complex world and characters with around two hours of content. It’s messy, but that doesn’t hinder the impact of its narrative.

Splinter Cell: Blacklist Review – Return to Form

SplinterCellEveryone has their favorite stealth franchise — for some it’s Metal Gear, others it’s Deus Ex. While I like those games quite a bit, nothing scratches that stealth itch quite like Splinter Cell. Conviction was something of a reboot for the series, taking away certain features like hiding bodies and night vision, but also allowing for a more streamlined and snappier action game. Splinter Cell: Blacklist represents a return to form for fans of the PS2 era games, and a refinement of ideas and mechanics from Conviction.

Bioshock Infinite vs. The Last of Us

On a recent podcast we recorded Evan asked me which game I liked better, Bioshock Infinite or The Last of Us. I immediately thought I preferred Bioshock Infinite, but after thinking about the matter further, I realized I have no idea which one I like more. So within this editorial I am inviting you, the reader, to come on a journey with in which I will highlight some points between the two games and hopefully in the end I will have a definitive answer for Evan. Oh and reader beware SPOILERS AHEAD FOR BOTH GAMES!

Remember Me Review: Mnemonic Deception

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Remember Me is the kind of game that should be desperately trying to please you. It’s an Uncharted-style adventure-platformer with stylish, combo-driven, character action combat. There are a handful of “run away from the camera while the ground crumbles beneath you” segments. It’s about 6-8 hours long on average. It is the very definition of a linear, guided, cinematic experience.

And yet, around every corner, Remember Me doesn’t really seem to give a shit about what you think.