I had fun precisely once in Army of Two: The Devil’s Cartel. About three hours in, I started playing solo, and hopped in the driver’s seat of a jeep with a turret. My AI partner was going to pick off enemies from his elevated position, but I barely noticed. I slammed on the accelerator (in first-person, no less), running over everyone in my path for a good one to two minutes. Because of the game’s new “dismemberment technology,” bodies exploded and limbs flew around goofily. It was dumb, but it was different. Most of The Devil’s Cartel isn’t.
Join Evan and Ryan as they play this week’s major release, live! (Not live anymore, but you can watch the archive here)