Since 1986, Bethesda has been working diligently to make games for people to enjoy. It wasn’t until 1994 however that they released their first real success; The Elder Scrolls: Arena. Since then The Elder Scrolls has gained a huge following and has sold more and more with each of it’s four direct sequels. Following in its predecessors footsteps, Skyrim attempts to be the next big thing. But can it possibly duplicate, or even expand on the sense of awe players experienced in past entries?
A podcasting network, ostensibly about video games, but mostly not.