Clint criticizes the final hours of Metal Gear Solid V (spoilers for the first twenty minutes of the podcast) and talks Dragon Age: Inquisition’s final DLC, Trespasser. Ryan talks about Destiny: The Taken King.

Clint criticizes the final hours of Metal Gear Solid V (spoilers for the first twenty minutes of the podcast) and talks Dragon Age: Inquisition’s final DLC, Trespasser. Ryan talks about Destiny: The Taken King.
Dragon Age: Origins was one of the best RPGs of the last generation. Bioware looked back to its Baulder’s Gate roots and crafted a new world. Dragon Age 2 is often considered a misstep for the series, an incredibly rushed product that reuses environments too often and fails to consider the breadth and depth of the world. Dragon Age: Inquisition is a direct answer to the complaints of Dragon Age 2 meshed with some of the design sensibilities of Origins. Bioware excels at telling character-focused stories in rich and detailed worlds and Dragon Age: Inquisition is no different. It’s a game of immense scope that still manages to be incredibly engaging and personal.
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