Tag: games

Games Don’t Have To Be Fun

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I love Metro 2033; but it isn’t fun

In an effort to catch up in time for its sequel, I’ve been playing a healthy amount of Metro 2033 recently. For those reading who aren’t familiar with the series, it’s set in post-apocalyptic Russia, where the few survivors have flocked to the subway tunnels to escape the destruction and radiation. Most of the game takes place in these tunnels, with some infrequent and ill-advised trips to the surface.

The Necessity Of Interactive Storytelling

urlI’ve been playing To The Moon recently, a generally wistful 2D light-adventure game with a pixel art aesthetic. In it, you play as two scientists who travel through a person’s memories Eternal Sunshine-style with the express intent of changing one thing: each of their clients is on their death bed, and wants to believe they accomplished a goal they never could. For the elderly John, that wish is to go to the moon.

Why Can’t My Friends Be As Cool As Those Characters In Persona 4?

Persona 4I very rarely feel connected to characters in video games, or if I am, generally it’s only at the surface level. I can count on my hand the number of times a game’s narrative has drawn me in – specifically to its characters – and made me experience genuine emotions for them. Persona 4 is probably the title to best describe a game like this. It pulls me into a world not so different from my own. It gives me characters I can relate to, laugh at, protect, and even love.

[Spoilers for Persona 4, read at your own risk. They’re not super big, but if you’re a member of the Personathon then it might be beneficial not to read this. Mainly just the next two paragraphs are super spoiler-y. The rest isn’t too explicit.]