Tag: retro games

Super Ghouls’n Ghosts (SNES, 1991)

MCVMghouls

I’ve recently been playing a bunch of old games (this statement being equally appropriate to introduce anything I’ve written here), as a means of casual fun and time passing, with a couple of friends about my own age. I’m 26, and as such was in the prime of my youthful interest in video games at the advent of the Super Nintendo era. This was also the era of the Sega Genesis for some, but I was never as taken with the console, its games I had played at friends’ houses, and its marketing tact (this remains one of the most scurrilous ads of its time). I’ve owned exactly one Sega system in my life — my ill-fated seduction by the Dreamcast, years later.

夢ペンギン物語 — Penguin Dream Story (Famicom, 1991)

mcvmpenta

This last Christmas, my younger brother (who also happens to be the chief proprietor of this website) schemed a clever idea for his Christmas wish-list, which would ultimately come to involve me to a great extent. He sought out a Famicom on eBay, as well as a lot purchase of Japanese games — about 110, if memory serves. He did the same in procuring a Super Famicom, meaning that after the somewhat grueling process of setting it all up (while the Super Famicom was a cinch, our lack of a North American RF switch, and an RF compatible TV, was a thorn in the side) we had hours of video game exploration ahead. What games would be in that enormous box? Some we’d recognize from American release, perhaps, but surely there’d also some peculiar, Japanese-only games that we likely wouldn’t have experienced otherwise.

Zombies Ate My Neighbors (1993, SNES/Genesis)

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Since the turn of the millennium, there’s been a highly visible and, depending on how your pecking order of horror critters shakes out, tiresome glut of zombie-related media. I know this personally, for I too once partook in such a creative effort — I played a young man slowly degenerating into a flesh-craving zombie in an ill-fated film project some six years ago, the footage of which still lies dormant and largely unedited.

The Legend of Zelda (NES, 1986)

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In my last writing in this space, a year’s end retrospective of the best games of 1992, I hailed The Legend of Zelda: A Link To The Past as both the best game ever produced in its series, and as the single greatest game ever produced for the Super Nintendo. For me, that wasn’t a terribly difficult choice — it’s the rare game that defies the aging process to near mastery, wholly, competently confident in its design. 

Mister Christopher’s Year In Review: The Top Ten of 1992

mcyr

Welcome, one and all, to Mister Christopher’s Video Machine Year In Review for 1992!  It was truly a big year for video gaming, a great year for me personally writing on the games of yesteryear for all your fine folks, and now it’s my distinct honor to be rolling out Error! Not Found‘s top ten list. Without further ado! 

Friday The 13th (NES, 1989)

As far as bad luck and ill-fate are concerned, there’s no point in resorting to trifling superstitions and numerology. Life is, in fact, less ordered and therefore more alarming than many spiritualist types  might like to purport. In the end, our choices may – or may not – be the driving force in how our lives unfold, but no appeal to murky mysticism is going to provide answers to explain that away. The only honest option is to do one’s best regardless, and to take the often cruel disorder of life as its own cause for wonderment.