Tag: wii u

Pikmin 3 Review: Built to Scale

Pikmin hails from a time when Nintendo was, and I don’t mean to sound like I’m the first person to make this argument, more willing to take a risk. The GameCube was out, with its weirdly designed but still marginally industry-standard controller, and they took some gambles on new properties, like Luigi’s Mansion, Animal Crossing, and, yes, Pikmin. People who said Nintendo hadn’t been interesting since they defined 3D games on the N64 just weren’t looking hard enough. Pikmin has always impressed me, from its weirdness to its relative mechanical complexity and sharp visual style.

It deserves better. 

The Cave Review: The Caveat

The Cave

Illustrious game designer Ron Gilbert has fascinated audiences with classic adventure games like The Secret of Monkey Island and Maniac Mansion. He’s really the father of adventure games, and has been kicking around the idea for The Cave for a while now. However, frustrating design decisions and a myriad of technical bugs mars The Cave’s attempts to elicit old-school adventure game humor and style.

Error! Report #061

You know those times where we just talk about stuff? Well this time we talk about a lot of stuff. This past week was a whirlwind of a console launch and many, many video game reviews. We discuss some of the finer details that our reviews didn’t cover and how great some of those games are. We also talk about how not so great (but still pretty cool) the Wii U is as a console released in 2012.