In another life, things would probably be different. In another life, we might be somewhere else, someone else. But we’re forced to live with the hand we’re dealt, and there’s no changing that. Or is there? It’s hard for Bioshock Infinite to cast itself away from the shadow of its predecessor, mostly because of how strong the narrative of the original Bioshock was in its day. Bioshock Infinite quickly relinquishes itself from the shackles of just “going through the motions” and carves out a unique place all its own.
Tag: xbox 360
Gears of War Judgment Review: A Breath of Fresh Air
A Raven lands in a war torn courtyard; faceless men clad in bulky armor and armed with chainsaw machine guns stand at the ready. A drab color palette completes the scene and confirms that Judgment is definitely a Gears of War game. The similarities stay concurrent throughout the game, but there are changes that make Judgment feel fresh and new, despite having a very similar aesthetic to the past games in the series.
The Walking Dead: Survival Instinct Review – Exercises in Futility
I played through The Walking Dead: Survival Instinct in one sitting. It wasn’t because I was having fun with the game, or because I had a large amount of free time I could devote to it. I played it through in one sitting because it was incredibly boring, incredibly short, and I wanted all of it to end as soon as possible.
Tales From The Fallout
Evan and Ryan really love Fallout 3. Like, a lot. Matthew does too, but his internet connection broke. Join them as they rediscover just how big an asshole you can be in the Capital Wasteland.
Tomb Raider Review: Not That Kind of Croft
The Lara Croft of old was a snarky, athletic, rich girl, toting two pistols and clothing that any legitimate archeologist would chortle at if they saw. But the rebooted Tomb Raider’s Lara isn’t that kind of Croft; she’s a frightened, inexperienced, young adventurer thrown into a situation where she must fight if she has any chance of surviving. Crystal Dynamics’ reboot of the Tomb Raider franchise is a high-stakes adventure that develops a character from innocence to murder – in a very abrupt and disjointed way – and creates a platform for further Lara Croft adventures.
Crash Test LIVE: Metal Gear Rising: Revengeance
Evan loads up his completed-game save, and we get down to the dirty business of cutting everything.
Metal Gear Rising: Revengeance Review: In Name, Mainly
Metal Gear Rising: Revengeance is a game that should satisfy no one.
Crash Test LIVE: Aliens: Colonial Marines
The whole goddamn Error! crew rub geometry in some 4-player co-op action. Will we come out the other side still breathing? Check out our Twitch account in the future for more (working) livestreams!
Dead Space 3 Review: In Space No One Can Hear You Probably Not Scream
The original Dead Space was a tense, atmospheric horror game set aboard a mining vessel in the vacuum of space. It was frightening, stressful, and creative, but certainly not without fault. Two years later, Dead Space 2 took what made the first game great and expanded upon that formula by refining the combat and crafting a greater sense of tension from its atmosphere, lighting, and sound design. Dead Space 3 is little more than just another Dead Space game, and that’s not necessarily a good thing.
The Cave Review: The Caveat
Illustrious game designer Ron Gilbert has fascinated audiences with classic adventure games like The Secret of Monkey Island and Maniac Mansion. He’s really the father of adventure games, and has been kicking around the idea for The Cave for a while now. However, frustrating design decisions and a myriad of technical bugs mars The Cave’s attempts to elicit old-school adventure game humor and style.